The field of semantic computing goes beyond search and knowledge representation issues by addressing questions of using user intent and other ill-formed queries to retrieve and generate new information, often in a continuous interactive loop. Assigning of meaning is especially problematic when dealing with artistic and cultural data such as films, music or stories. Categories such as emotions, sensibilities or aesthetics require finding ways to express them in formal manner and open new questions in terms of mediating human intent and providing higher or meta-level specifications of computational needs to the machine. The broad view of semantic computing makes it an attractive field for researchers and developers in the fields of multimedia, computer generated arts, games, and entertainment technologies in general.
The intent of this workshop is to bring together researchers, technology experts and practitioners in diverse fields of entertainment, to exchange latest advances and practices in the fields of semantic computing that would be relevant for advancing human artistic and cultural experiences.
All papers will be included in the IEEE proceeding of the ICSC2017 conference. Extended versions of selected papers will be published in ACM Computers in Entertainment Journal.
Notification of acceptance
Shlomo Dubnov - Music and Computer Science and Engineering, UCSD
Robert Keller - Computer Science, Harvey Mudd College
Yasushi Kiyoki - Environment and Information Studies, Keio University
Newton Lee - Woodbury University School of Media, Culture & Design
Manuscripts must be written (6 pages maximum, all included) in English and follow the instructions in the Manuscript Formatting and Templates page given in ICSC 2017 website at the "Submission" section.
Papers must be original and not be submitted to or accepted by any other conference or journal. All papers should be submitted to Shlomo Dubnov (email@example.com).
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